package com.fwindcore.res;

import com.badlogic.gdx.graphics.g2d.Animation;

public class AnimationFactory implements IResource{
	
	private static final Animation rabbit = new Animation(0.085f, ATLAS.findRegions("rabbit"));
	private static final Animation stone = new Animation(0.085f, ATLAS.findRegions("stone"));

	public static final Animation getRabbitAnimation(){
		return rabbit;
	}
	
	public static final Animation getStoneAnimation(){
		return stone;
	}

}
